![]() |
Fig.01 |
I hope to provide an overview of how I created the scene and discuss a few of the key techniques I used. The main job was the lighting. I used v-ray for rendering and the render settings are simple and the rendering is fast. The modelling is quiet simple. I have just applied colours and have used a very few textures in this building.
Lighting:
Usually i use a dome for skylight simulation and a Target Direct light (fig.02). I find it hard for beginners to understand and it also takes more time to render. So i tried using a VraySun light, no other lights were used. Fig.04 shows the VraySun light in 3dsmax.
![]() |
Fig.02 |
Fig.03 shows the VraySun settings
![]() |
Fig.03 |